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1966 · Robert W. Allen, Lorne Greene
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Descripción
The game consists of an 88 page book which includes the rules of play and descriptions of numerous propaganda techniques, 40 cards containing propaganda quotations, four 'prediction dials', and a score chart. Players decide on which section of techniques they wish to compete. (e.g.-Self-deception, Language, Irrelevance, Exploitation, etc.) One player reads a quote and then all players secretly decide which technique is being employed. Players then vote on the outcome... majority rules. Each player who did NOT vote with the majority MUST then try to sway the popular voters to change their vote... each minority voter gets one minute to do this. The majority voters then cast their ballots …