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17 valoraciones
1946 · Charles U. Deaton
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Gusher es un juego de mesa de 1946, diseñado por Charles U. Deaton, para 2 a 4 jugadores (funciona mejor con 4).
Una partida dura unos 60 minutos, la complejidad es baja (1,5 sobre 5) y se recomienda desde los 10 años.
En BoardGameGeek tiene un puntaje de 6,0 sobre 10 con 17 valoraciones.
En Ludacas podés registrar tus partidas de Gusher y comparar victorias y puntajes con tu grupo.
Descripción de BoardGameGeek (en inglés)
Gusher is the direct ancestor of Oil Power and King Oil and is similar in concept. The board is a hollow box with irregularly shaped wooden spacers between the top and bottom. The game board is shaken during the game setup to randomize the location of the wooden spacers (oil deposits). The playing surface is divided into 60 real estate parcels, each of which has from one to 10 drilling sites. Players bid to lease parcels, and once they acquire one or more leases, they may drill on their leased tracts at a cost of $10,000 per hole. This cost of drilling is lost if the result is a dry hole, but there is a large payoff for successful wells ("gushers"). Players begin with a stake of $300,000. T…